Thursday, June 23, 2011

Views on the project, and changes

After the second presentation, instead trying to find a logical explanation for the physical application for the model, although I made changes to the description file so it can be easily to modified into any type of building site, for example, the Bennelong Apartment.

But I do feel this project created a much more conceptual model, which is reflective of its topic, iterative design and Self Similarity. The model, instead of having an exterior attractor point, each point of the model is attracted and relates to each other. So in terms of relations with the environment, the relationship comes from the boundaries of the site and initial attractor point is created from the site, and from that, each other relative point is created and spawn from there.

As for fractal geometry, instead of continue focusing on that, I decided to sift the topic to fractal art, but as a sub-topic under self similarity.

You can see in my feel high quality renders, how the light reflecting off the building creates the idea of fractal art onto ground.

12 iterative (high quality)



Final Poster



Photos of constructed Physical Model





Basically I'm very happy with how the laser cutting went, although I have to make changes, such as taking out the really small thin tower, since the scale of the model make that tower redundant in terms of quality, when I was making this model I also understood the physics and proportion of the digital model really well, I actually used to experience and refer it back to my model to make changes.
In terms of quality of the model, the Acrylic glue was really difficult to control and it did made some mess around the edges. As for the void space model, the quality turned out to be excellent, although some of the pieces broke during laser cutting, since the heat of the laser kind of melted the acrylic a little and deformed the edges, causing it to break my I had to take the pieces out.

As for the aesthetic of the model, I liked how my physical model are very similar to my digital renders, this was one of my major concerns from the start, to create a physical model that is very easy to relate back to my digital model.

Images of final digital model


After 10 years of hard work and trial and error......... I have got the caustics to work in Vray, and the solution was ...... amateur mistake >.<

Below is my final rendered model at 640x480
I'm having a larger render with all my iterations going on right now, will post it asap.







12 iterations












Task 12 - design development for Assignment 3


In my description, based on the feedback from my physical model, I decided to add an extra set of graph mapper to the 4th point of the shapes, because in my physical model, the smallest piece of the 5 towers were become redundant in terms of quality, and it just didn't display any kind of value, so with this change, I can vary the 5 pieces' ratio more significantly, instead of restricted into a ascending order of area.

Also I finished the laser cutting layout here, creating a void space model and re-orient each sections in the Z direction onto a 2D plane.

Draft poster

Description file of laser cutting model

Images of final model for laser cutting




These two models are the ones that I will be laser cutting, initially my idea for the laser cutting model is to reduce the amount of changes need, then I wanted to also show the negative of the space, so in my third image, I showed the proposed model of the void space model, along with the 2D geometry that is to be laser cut.

Task 11 - design development for Assignment 3


At this stage, I started looking at how to layout the laser cutting file, I wanted to cut out my material but also uses the inverted space of the cutout to form another model, so I needed to fabricate the entire layer of sections onto a 2D view in order to achieve that.
In this version you can see I tried to create a series of points that represents as refernce points to re-orient the geometry into the 2D plane, didn't work that well.

TAsk 10 - design development for Assignment 3


In this development, moving from breaking down a long series of points to create a set of curves and loft between three layers to create a single surface, I started to play around with closed curves and shapes, this idea of closed curves represents a much better idea in terms of architectural idea of space and structure.
Also rearranging a few modifiers, I can bypass the previous problem of having to split my list of points manually into multiple sections and join as a curve.

Preliminary exploration into geometry for laser cutting

The proposed aesthetics of the model will be purely made out of Acrylic perspex. The material thickness will be at 6mm thick and of dimensions. If possible, having multiple colours as layers of the building. I wanted to create a model that doesn't require much altercation for it in order to be laser cut.

Task 9 - Images of Design Development